
Brands developing their own apps to cash in on mobile web use upswing—and the best in class are social by nature.

Brands developing their own apps to cash in on mobile web use upswing—and the best in class are social by nature.

cybershopping: last minute digital e-reading gifts A new longitudinal study from University of California, San Diego measured how much information people use daily. Turns out since 1980 the trends in information consumption are continuously (and unsurprisingly) upward. Today the average person in North America consumes 350% MORE digital information that their predecessor in the golden [...]

3D and AR imaging technology tools for cultural creatives. This year Disney/Pixar and Intel/DreamWorks’ Super Bowl 3D spots for Monsters vs. Aliens and Up (and PepsiCo’s SoBe Lifewater) received considerable media buzz and ushered in the third wave of 3D (following trends in the 1950s and 80s). This time around, 3D visual FX are less [...]
Cyberpop! is a trendwatching blog about digital culture, communication and commerce, with special emphasis on social, mobile, and educational technology. It is written by Sidneyeve Matrix, Associate Professor of Media at Queen's University in Kingston Ontario.
The contents of this site are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. Please share nicely.
Subscribe in a reader

Office:
Queen's University Department of Media
160 Stuart Street
Kingston, ON Canada K7L3N6
Voicemail: 613.539.9222
Email: matrixs@queensu.ca
Copyright 2013 Sidneyeve Matrix